Well of Worlds
This is a campaign that ranges across vast stretches of two prime material worlds. The heroes are tasked with first protecting and then recovering four parts of a relic called the Well of Worlds. This relic exists in four parts and it has the power to link these two worlds. In the distant past this relic allowed races of giants to flood into the world of men, elves, and dwarves.
Will this relic fall into the hands of the giants again and permit another war of races